distance
Description
dist = distance(sdm3D,points)sdm3D.TruncationDistance from the iso-voxels of a
        discretized mesh, then the distance value of the query point is limited to
          sdm3D.TruncationDistance. If a query point lies inside the mesh and
          sdm3D.FillInterior is true, then the distance value
        is computed from the distance values stored around the query point based on the
        interpolation method chosen.
Input Arguments
Output Arguments
Extended Capabilities
Version History
Introduced in R2024b