CurrentCharacter properties not working as expected

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Luca Amerio
Luca Amerio on 22 Nov 2016
Commented: Luca Amerio on 25 Nov 2016
Hi everybody.
if I run the code
for i=1,2...127 I obtain what I expect, that is to display the same value I stored in "CurrentCharacter". After 127 however things start getting weird. For i=128 for example it returns me 65408, for 256 it returns an empty variable, while for 257 it returns 1.
I know 127 are the ASCII character, but is there a way to avid this behavior?
The reason I want to set
is that in the middle of a script I have a "" loop with
while true
waitfor(fig, 'CurrentCharacter')
switch fig.CurrentCharacter
case 13 %User pressed Enter
case 27 %User pressed Esc
I would like to set a popup menu with the callback
'Callback',{@(obj,ev,fig) set(fig,'CurrentCharacter',char(65400+obj.Value)),fig}
in order to trigger an option in the while loop. Of course I want to set a character that the user will NEVER trigger by itself and char(65401) was actually a good candidate...

Accepted Answer

Jan on 23 Nov 2016
Edited: Jan on 23 Nov 2016
Using 'CurrentCharacter' to trigger an event is a really bad idea. This figure property contains the value of the last pressed key of the keyboard during the figure is the active window. Do not write values there.
Store informations either in the 'UserData' or 'ApplicationData' of the figure. Then you can let the WindowsKeypressFcn write the current character (if a key is pressed and only if a key is pressed) to the 'UserData' also:
hFig = figure('WindowKeyPressFcn', @myKeyPress);
dataTypePopup = uicontrol(hFig, 'Style', 'popup',...
'Callback',{@(obj,ev,fig) set(fig, 'UserData', 65400+obj.Value), fig}
function myKeyPress(hFig, EventData)
set(hFig, 'UserData', double(EventData.Key))
Now in the main routine:
waitfor(fig, 'UserData')
switch fig.UserData
  1 Comment
Luca Amerio
Luca Amerio on 25 Nov 2016
Thank you Jan! You are always incredibly usefull!
Your solution is way better than mine.

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