How to fill a 3D plot?

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Stephan on 18 Dec 2016
Commented: Stephan on 19 Dec 2016
Hello everyone,
I have the following code showing a square. What I have to do to get it filled?
Many thanks!
X = [0,0,1,1; 1,0,1,1; 1,0,1,1; 1,0,1,0];
Y = [0,0,0,1; 0,1,1,1; 0,1,1,1; 0,1,1,1];
Z = [1,1,1,1; 1,1,1,1; 1,1,1,1; 1,1,1,1];

Accepted Answer

John BG
John BG on 19 Dec 2016
Edited: John BG on 19 Dec 2016
your code is confusing because your are not defining 1 square, you are defining 4 squares
it is already filled, let me explain:
when you generate a surface with commands like fill3 patch surf surface
all you have to do is to collect the handle, for instance
4x1 Patch array:
as you can see, with your current X Y Z you have 4 overlapped patches.
When attempting to change parameters like transparency and face colour, it can get confusing, so let's simplify
X = [0,1,1,0];
Y = [0,0,1,1];
Z = [1,1,1,1];
h2=fill3(X,Y,Z,[0 0 1])
note that the order of introduction of points matters, if you jump to an opposite vertex the square will look like a bow tie.
To change color and transparency all you have to write in example:
h2.FaceColor=[1 0 0]
if you find these lines useful would you please mark my answer as Accepted Answer?
To any other reader, please if you find this answer of any help, click on the thumbs-up vote link,
thanks in advance for time and attention
John BG
  1 Comment
Stephan on 19 Dec 2016
Many thanks for this good explanation!

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More Answers (1)

michio on 19 Dec 2016
Edited: michio on 19 Dec 2016
I am not sure what you want but if you simply want to create a filled square
X = [0; 1; 1; 0];
Y = [0; 0; 1; 1];
Z = [1; 1; 1; 1];
C=[0; 0.25; 0.50; 0.75];
C needs to be a vector or matrix of indices into the current colormap.



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