Thank you very much. I summarize your idea in this code:
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ax = axes('XLim',[-1.5 1.5],'YLim',[-1.5 1.5],'ZLim',[-1.5 1.5]);
view(2)
f = @(x,y) x;
g = @(x,y) y;
h = @(x,y) x*0;
hfsurf = fsurf(f,g,h);
t = hgtransform('Parent',ax);
set(hfsurf,'Parent',t);
Rz = makehgtform('xrotate',pi/4);
set(t,'Matrix',Rz);