Simscape Multibody car import with identical halves, only one side moves

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For school, I have created a vehicle frame with working suspension. Everything works and is identical in SolidWorks, and I import this into Simulink. There are some minor errors on import, but when I get it to simulate the front left suspension is siezed and doesn't do anything. I've traced the components and compared it with the working side and everything seems to be mostly identical and I cannot figure out what is preventing only the left side from moving. The below image shows that it simulated and everything moves as you would expect without any contraints, except for the front left.
The lower wishbone 2 is the functional front right side. This is "good side." The other line for the blue shock bracket goes to frame, the the two lines for the magenta and yellow connects both go to a shock absorber.
This image is of the bad side, the front left side that doesn't move. I color coded everything so you can see it's formated identically and off-screen lines go to the same place as the other side. I chose this line of blocks to begin with because it was giving me an error at first. This is the error:
What I think might be the issue, is that these Planer10 and Planer11 joints should be symmetric, yet they show up in two different spots in the model.
Here we see that Planer11 makes sense and is where you would expect a planer mate (The bottom of the bracket that is planer on the frame surface) while Planar10 is no where close to the bracket and was almost certainly imported incorrectly. I inspected the two brackets and they are identically set up, so I don't know why Planer10 ended up where it did.
I've never used Simulink before let alone a complex multibody, so this is all just conjecture and I don't really know what the problem is or how to fix it. Any help is appreciated, thank you in advance.

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R2020b

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