Main Content
3x3 Cross Product
Calculate cross product of two 3-by-1 vectors
Libraries:
Aerospace Blockset /
Utilities /
Math Operations
Description
The 3x3 Cross Product block computes cross (or vector) product of two vectors, A and B. The block generates a third vector, C, in a direction normal to the plane containing A and B, with magnitude equal to the product of the lengths of A and B multiplied by the sine of the angle between them. The direction of C follows the right-hand rule in turning from A to B. For related equations, see Algorithms.
Ports
Input
Output
Algorithms
The equations used to calculate A, B, and C are:
Extended Capabilities
Version History
Introduced before R2006a