This example shows a marine propeller represented by a Propeller block from the Simscape™ Driveline™ library that propels a ship. The propeller starts from rest while the current pushes the ship forward. The ship accelerates as the Ideal Angular Velocity Source starts up the propeller. After 500 seconds, the propeller spins at a constant speed, and the ship approaches a constant speed. Ship motion is resisted by a drag force that increases quadratically with ship speed.
Simulation Results from Scope
Thrust and Torque Curves based on Block Parameters
This plot shows the propeller thrust and torque coefficients versus advance ratio defined in the block property inspector.