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Generate and Destroy Entities and Messages

R2026b
Specify entity generation and termination

Discrete-event simulations typically involve discrete items of interest, called entities in SimEvents® software. You determine what an entity signifies, based on what you are modeling. Generate entities, and inspect their structures. Use the Entity Generator block to specify custom entity intergeneration times. Use the Entity Terminator block to terminate entities. For more information, see Entities in a SimEvents Model.

Blocks

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Entity Generator blockEntity GeneratorGenerate entities
Entity Terminator blockEntity TerminatorTerminate entities
Entity Replicator blockEntity ReplicatorReplicate entities
Hit Crossing blockHit CrossingDetect crossing point
Send blockSendCreate and send message
Receive blockReceiveReceive messages

Functions

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simeventsOpen SimEvents library

Topics

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