How can I interpolation values within a 3D matrix by ignoring zeros?

I have a 3-D matrix, many values of which are zero but some of which have non-zero values in them.
I'd like to fill in the zeros by 'interpolating' or filling in based on the non-zero values. I don't want the zeros to go into the calculation of the interpolation, only the non-zero values, and these values should replace the non-zero values.

Answers (2)

I use this function a lot: inpaint_nans3. If x is your 3D matrix:
x(x == 0) = NaN;
newx = inpaint_nans3(x);
If you have the Image Processing Toolbox, use roifill(). Create your binaryImage like this:
binaryImage = image3D == 0;
Then fill
filledImage = roifill(image3d, binaryImage);

2 Comments

This solution produces an error. Maybe the function does not handle 3D matrices?
>> filledImage = roifill(image3D, binaryImage); Error using roifill Expected input number 1, I, to be two-dimensional.
Error in roifill>ParseInputs (line 242) validateattributes(I, {'uint8', 'uint16', 'int16', 'single', 'double'}, ...
Error in roifill (line 78) [xdata,ydata,I,xi,yi,mask,newFig,placement_cancelled] = ParseInputs(varargin{:});
The documentation didn't say that it was limited to 3D images, but maybe it is. In that case there's no built in method and you'll have to write your own.

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Asked:

on 7 Nov 2013

Edited:

on 7 Nov 2013

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