Saturate Integral at Hypotenuse of 2D Signal
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Hi,
I am integrating a 2D signal, which I want to saturate with the integrator block to avoid overflow. However, the saturation limits for each dimension are dependent on one another.
Essentially what I am doing is integrating a velocity vector to get position, but I want to put a limit on the hypotenuse of the position vector. You can think of this as a radial limit on cartesian coordinates. Hopefully that makes sense.
The built-in integrator block only allows me to put fixed values as saturation limits, so this won't work for me. I tried creating my own saturation loop but I can't do this without creating an algebraic loop.
I want to believe this is possible to do, since it makes sense physically. But mathematically, I'm stuck. Is it possible to do or am I going to need to resort to a discrete solution? Maybe if I do something with polar coordinates?
Thanks!
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