一つの3次元座標軸内に複数の球面をプロットしたい

12 views (last 30 days)
kamaboko_tarou
kamaboko_tarou on 16 Jan 2024
Commented: Dyuman Joshi on 16 Jan 2024
中心と半径を指定した複数の球面を一つの3次元座標軸内にプロットしたいのですが、画像の様に2次元座標軸内にプロットされてしまいます。
以下、コードです
D = [4.8115220,1.5733090,1.8423250;4.8117520,1.5608190,1.8555420;4.8119040,1.5478110,1.8679730];
figure;
hold on;
for n=1:3
% 中心座標
center = D(n,:);
% 半径
radius = 0.01;
% 球の分割数
num_points = 50;
% sphere関数を使用して球を描く
[x, y, z] = sphere(num_points);
x = x * radius + center(1);
y = y * radius + center(2);
z = z * radius + center(3);
% 描画
surf(x, y, z);
axis equal;
end
xlabel('X軸');
ylabel('Y軸');
zlabel('Z軸');

Accepted Answer

Dyuman Joshi
Dyuman Joshi on 16 Jan 2024
They are plotted in 3D, you just need to change the line of sight.
Check view for more information.
D = [4.8115220,1.5733090,1.8423250;4.8117520,1.5608190,1.8555420;4.8119040,1.5478110,1.8679730];
figure;
hold on;
%% Bring the constant quantities outside of the loop
% 半径
radius = 0.01;
% 球の分割数
num_points = 50;
for n=1:3
% 中心座標
center = D(n,:);
% sphere関数を使用して球を描く
[x, y, z] = sphere(num_points);
x = x * radius + center(1);
y = y * radius + center(2);
z = z * radius + center(3);
% 描画
surf(x, y, z);
axis equal;
end
xlabel('X軸');
ylabel('Y軸');
zlabel('Z軸');
%% Change the view
view(3)
  2 Comments
kamaboko_tarou
kamaboko_tarou on 16 Jan 2024
wow, thank you!!!
Dyuman Joshi
Dyuman Joshi on 16 Jan 2024
You're welcome!

Sign in to comment.

More Answers (0)

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!