Calculating euclidian distance in RGB spaces
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The formula for calculating euclidian distance in LUV spaces is:
Diff=∆E= [( ∆L*)^2 +( ∆U*)^2+( ∆V*)^2]^1/2
∆L is the * difference between- the values of the pixels * in L components, not between the coordinates of the pixels..
Likewise ,in RGB spaces,is the formula same?
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