Can I store an entity and resend it to multiple N destinations?
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Is it possible to store an entity in SimEvents and then send it to N multiple destinations. N is different with each entity. This would be something like dynamical entity replication.
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Rob
on 4 Sep 2013
0 votes
Akram Najjar
on 22 Oct 2018
0 votes
Friends ... the page quoted above does not exist anymore (Replicating Entries). Is there a chance of having it reposted? Thanks
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