The game of Kurosu is simple. A square grid contains cells that can be filled with either a 'X' or an 'O', similarly to a tic-tac-toe board. Game rules are as follows:
1. The game is played on a 6x6 board.
2. Each row and each column must contain exactly 3 'X's and 3 'O's.
3. Only 2 'X's or 'O's can be placed consecutively, either in a row or in a column.
4. Diagonals are of no importance.
In this problem, given a completely filled Kurosu board, b, return 'true' if the board complies with game rules or 'false' if it does not. 'X's and 'O's are represented by 1s and 0s, respectively.
Example 1:
b = [1 0 1 0 0 1
1 1 0 1 0 0
0 0 1 0 1 1
0 1 0 1 1 0
1 1 0 1 0 0
0 0 1 0 1 1];
tf = true;
Example 2:
b = [1 0 1 0 1 0
1 1 0 1 0 0
0 1 1 0 0 1
0 1 0 1 1 0
1 0 0 1 0 0
0 0 1 0 1 1];
tf = false;
Solution Stats
Problem Comments
Solution Comments
Show comments
Loading...
Problem Recent Solvers24
Suggested Problems
-
Find the peak 3n+1 sequence value
2571 Solvers
-
1936 Solvers
-
How to find the position of an element in a vector without using the find function
2820 Solvers
-
Sum the real and imaginary parts of a complex number
145 Solvers
-
Compute LOG(1+X) in natural log
264 Solvers
More from this Author45
Problem Tags
Community Treasure Hunt
Find the treasures in MATLAB Central and discover how the community can help you!
Start Hunting!