varyCollisionProperties
Syntax
Description
varyCollisionProperties(
adds property variations for a collision between a pair of actors,
variations,actor1ID,actor2ID,Name=Value)actor1ID and actor2ID, in the
variationProperties object variations by using one
or more name-value arguments.
varyCollisionProperties(
adds property variations for a collision specified by the variations,collisionObj,Name=Value)collision object
collisionObj in the variationProperties object
variations by using one or more name-value arguments.
Note
This function requires the Automated Driving Toolbox™ Test Suite for Euro NCAP® Protocols support package. You can install the Automated Driving Toolbox Test Suite for Euro NCAP Protocols support package from the Add-On Explorer. For more information about installing add-ons, see Get and Manage Add-Ons.
Examples
Input Arguments
Name-Value Arguments
Limitations
To apply collision variations, your seed scenario must contain actor collisions.
The collision side of an actor in the seed scenario must match the collision side of that actor for which you generate variations.
Tips
To apply collision variations to your seed scenario, use the
generateVariantsfunction.The actor collision points
Actor1CollisionFractionandActor2CollisionFractionare relative to their respective collision sides,Actor1CollisionSideandActor2CollisionSide.You can find the collision side of an actor in the seed scenario by referring to the
CollisionSidefield of thecollisionobject.
Version History
Introduced in R2023a