Main Content
sim3d.Editor
Interface to the Unreal Engine project
Description
Use the sim3d.Editor
class to interface with the Unreal® Editor.
Note
sim3d.Editor
requires Simulink®
3D Animation™.
To develop scenes with the Unreal Editor and co-simulate with Simulink, you need the Vehicle Dynamics Blockset™ Interface for Unreal Engine® Projects support package. The support package contains an Unreal Engine project that allows you to customize the Vehicle Dynamics Blockset scenes. For information about the support package, see Customize 3D Scenes for Vehicle Dynamics Simulations.
Creation
Syntax
Description
Input Arguments
Properties
Object Functions
open | Open the Unreal Editor |