extrinsicsToCameraPose
Convert extrinsics to camera pose
Syntax
Description
returns a cameraPose
= extrinsicsToCameraPose(tform
)rigid3d
object that contains the camera pose,
cameraPose
, in world coordinates.
tform
is a transformation from world coordinates to camera
coordinates, specified as a rigid3d
object.
[
returns
3-D camera pose orientation and location in world coordinates. The
inputs, orientation
,location
]
= extrinsicsToCameraPose(rotationMatrix
,translationVector
)rotationMatrix
and translationVector
,
represent the transformation from world coordinates to camera coordinates.