How to speed up MEX function?

21 views (last 30 days)
Yifan Lin
Yifan Lin on 1 Nov 2022
Commented: James Tursa on 7 Nov 2022
following mex code is running too slow, but I don't know why it is and how to make it faster. Any help is greatly appreciated!
calculate_my_way.cpp
#include "mex.hpp"
#include "mexAdapter.hpp"
#include <cmath>
class MexFunction : public matlab::mex::Function {
public:
void operator()(matlab::mex::ArgumentList outputs, matlab::mex::ArgumentList inputs) {
matlab::data::TypedArray<double> var0 = inputs[0];
matlab::data::TypedArray<double> var1 = inputs[1];
matlab::data::TypedArray<double> var2 = inputs[2];
matlab::data::TypedArray<double> var3 = inputs[3];
auto var0Iter = var0.begin();
auto var1Iter = var1.begin();
auto var2Iter = var2.begin();
auto var3Iter = var3.begin();
const int numOfElements = var0.getNumberOfElements();
double buffer = 0;
for (int x = 0; x<numOfElements; x++)
{
buffer = std::sin(*var0Iter) + std::sin(*var1Iter) + std::sin(*var2Iter) + std::cos(*var3Iter);
*var0Iter = buffer;
buffer = std::sin(*var1Iter + *var2Iter) + std::cos(*var3Iter);
*var1Iter = buffer;
var0Iter++;
var1Iter++;
var2Iter++;
var3Iter++;
}
outputs[0] = std::move(var0);
outputs[1] = std::move(var1);
}
};
It's just simple calculation, but this code runs even slower than native distance function which performs a lot more complicated calculation than just a few sin+cos.
I'm using compiler that came with Visual Studio 2017. below is how I run mex and the compiler setup info.
mex -v calculate_my_way.cpp
...
Compiler location: C:\Program Files (x86)\Microsoft Visual Studio\2017\Professional\
...
OPTIMFLAGS : /O2 /Oy- /DNDEBUG
and this is how I am seeing performance issues.
clear
size_test = 1e7;
var1 = zeros(size_test, 1);
var2 = zeros(size_test, 1);
var3 = zeros(size_test, 1);
var4 = zeros(size_test, 1);
cant_beat_me = @() distance(var1,var2,var3,var4);
elapsed_time = timeit(cant_beat_me);
mex_slow = @() calculate_my_way(var1,var2,var3,var4);
elapsed_time = timeit(mex_slow);
  15 Comments
Bruno Luong
Bruno Luong on 3 Nov 2022
By curiosity I code the same calculation in C. Time is 0.24 sec; twice faster than C++ (0.5 sec) but 60% slower than MATLAB (0.147 sec).
/* mex -g -R2018a calculate_C_way.c */
#include "mex.h"
#include <math.h>
void mexFunction(int nlhs, mxArray *plhs[], int nrhs, const mxArray *prhs[])
{
int i, n;
double *var0Iter, *var1Iter, *var2Iter, *var3Iter, *out0Iter, *out1Iter;
n = mxGetNumberOfElements(prhs[0]);
plhs[0] = mxCreateNumericMatrix(1, n, mxDOUBLE_CLASS, mxREAL);
plhs[1] = mxCreateNumericMatrix(1, n, mxDOUBLE_CLASS, mxREAL);
var0Iter = mxGetDoubles(prhs[0]);
var1Iter = mxGetDoubles(prhs[1]);
var2Iter = mxGetDoubles(prhs[2]);
var3Iter = mxGetDoubles(prhs[3]);
out0Iter = mxGetDoubles(plhs[0]);
out1Iter = mxGetDoubles(plhs[1]);
for (i = 0; i < n; i++) {
*out0Iter = sin(*var0Iter) + sin(*var1Iter) + sin(*var2Iter) + cos(*var3Iter);
*out1Iter = sin(*var1Iter + *var2Iter) + cos(*var3Iter);
out0Iter++;
out1Iter++;
var0Iter++;
var1Iter++;
var2Iter++;
var3Iter++;
}
}
Yifan Lin
Yifan Lin on 3 Nov 2022
@Bruno Luong, Thanks! I was also curious and wanted to give this a try, but you beat me to it! Yes, apparently C++ API is slower than C API for MATLAB. Ref: this post - Is C++ MEX API significantly slower than the C MEX API? - MATLAB Answers - MATLAB Central (mathworks.com). I've also tried openmp like you suggested, but the problem was, I was using VS2017, so I couldn't do #pragma omp simd. I'll wait for my VS2019 install to finish and try again there with the C API.

Sign in to comment.

Accepted Answer

Bruno Luong
Bruno Luong on 3 Nov 2022
Edited: Bruno Luong on 3 Nov 2022
Last experience, Time with C OpenMP, Intel Parallel Studio XE 2022
CIntel_elapsed_time = 0.0574 [sec]
2.5 faster than MATLAB (finally I beat MATLAB).
To have fast mex: Use C-API (not Cpp), Make it multi-thread, Select a decent compiler.
/* Compile with intel compiler
mex -O COMPFLAGS="$COMPFLAGS /MD /Qopenmp" -R2018a calculate_C_way.c */
#include "mex.h"
#include <math.h>
/* Set to 1 to Enable OPENMP
to 0 to disable it */
#define OPENMP_FLAG 1
#if OPENMP_FLAG == 1
#include <omp.h>
#endif
void mexFunction(int nlhs, mxArray *plhs[], int nrhs, const mxArray *prhs[])
{
int i, n;
double *var0Iter, *var1Iter, *var2Iter, *var3Iter, *out0Iter, *out1Iter;
n = mxGetNumberOfElements(prhs[0]);
plhs[0] = mxCreateNumericMatrix(1, n, mxDOUBLE_CLASS, mxREAL);
plhs[1] = mxCreateNumericMatrix(1, n, mxDOUBLE_CLASS, mxREAL);
var0Iter = mxGetDoubles(prhs[0]);
var1Iter = mxGetDoubles(prhs[1]);
var2Iter = mxGetDoubles(prhs[2]);
var3Iter = mxGetDoubles(prhs[3]);
out0Iter = mxGetDoubles(plhs[0]);
out1Iter = mxGetDoubles(plhs[1]);
#if OPENMP_FLAG==1
#pragma omp parallel for default(none) private(i) \
schedule(static) \
shared(n, out0Iter, out1Iter, var0Iter, var1Iter, var2Iter, var3Iter)
#endif
for (i = 0; i < n; i++) {
out0Iter[i] = sin(var0Iter[i]) + sin(var1Iter[i]) + sin(var2Iter[i]) + cos(var3Iter[i]);
out1Iter[i] = sin(var1Iter[i] + var2Iter[i]) + cos(var3Iter[i]);
}
}
  2 Comments
Yifan Lin
Yifan Lin on 3 Nov 2022
@Bruno Luong Thank you very much!!!! This is exactly what I was looking for!
James Tursa
James Tursa on 7 Nov 2022
Typically, instead of this
#define OPENMP_FLAG 1
#if OPENMP_FLAG == 1
#include <omp.h>
#endif
you can use this:
#ifdef _OPENMP
#include <omp.h>
#endif
The _OPENMP macro is defined by the compiling environment when OpenMP is available.

Sign in to comment.

More Answers (1)

Bruno Luong
Bruno Luong on 2 Nov 2022
Edited: Bruno Luong on 2 Nov 2022
I don't know well C++, but I have practiced quite a lot mex C.
It looks like this statement just move a bunch of data
outputs[0] = std::move(var0);
outputs[1] = std::move(var1);
ALso I wonder if your input "0, and 1 would change
*var0Iter = buffer;
...
*var1Iter = buffer;
after calling the mex, which is NOT allowed.
  2 Comments
Yifan Lin
Yifan Lin on 2 Nov 2022
@Bruno Luong! Another one of your answer here helped me tremendously a few years back! thank you!
I've tested the var0 and var1 value, they did change. And they get moved to the output.
So, [a,b] = calculate_my_way(0,0,0,0); [a,b] will be both 1.
I have a suspicion that this slowness may be either
1. MSVC is not as good as the one Mathworks uses (probably Intel Parallel Studio)
2. the C++ Mex function calling may be problematic with some massive overhead that I don't know.
3. I am just not doing something right in my c++ code?
Bruno Luong
Bruno Luong on 2 Nov 2022
" Another one of your answer here helped me tremendously a few years back! thank you! "
Oh... realy glad to read that...

Sign in to comment.

Categories

Find more on MATLAB Compiler in Help Center and File Exchange

Products


Release

R2019b

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!