Sound spatialization using dsp.AudioRecorder and dsp.AudioPlayer

Hi, i have to drive an array of 32 loudspeakers sending to each loudspeaker the source signal (acquired with the object dsp.AudioRecorder or eventually with dsp.AudioFileReader) filtered with a specific spatial filter. I can't understand how to play each driving signal on the associated loudspeaker using the object dsp.AudioPlayer.
Someone can help me?
Thanks in advance.

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Asked:

on 6 May 2015

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