Generating polygons from n random points in 2-D plane
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Hello all: If I have n random points in a 2-D plane, what may be the approach to: (1) Count, (2) generate, the various possible n-point polygons (all available points should be the vertices).
Thanks immensely for your help.
4 Comments
John D'Errico
on 21 Jul 2015
Brute force. Don't expect it to be fast, on a problem that will rapidly grow in complexity as the number of points grows. But then no algorithm will be fast here.
Amit
on 16 Sep 2015
Kirby Fears
on 16 Sep 2015
Is your only constraint that no pair of lines should cross? Do you care if the polygon is convex?
As you said, in each of n! combinations of vertices, you could come up with a cleverly efficient way to check if any lines cross.
Amit
on 29 Oct 2015
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