How do I delete a struct?
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Hi, I am trying to make a predator-prey simulation and I've mapped structs in containers. One struct is one animal and the container represents either the predator or the prey. Now I want a prey to be eaten when it moves within a certain range of a predator. How do I delete a struct? Be easy on me, I'm a bit new to MATLAB. (;
Here's the code: the important part is below %ROOFDIEREN ---> %ETEN.
% VARIABELEN
numDays = 50;
geboortekansPrey = 0.00;
geboortekansPred = 0.00;
minleeftijdPrey = 10;
minleeftijdPred = 10;
axis = 100;
W = 0:1:axis;
r = 2;
% MAPPEN MET INITIËLE DIEREN
predMap = containers.Map('KeyType', 'double', 'ValueType', 'any');
pred = struct('x', 1, 'y', 1, 'age', 25);
predMap(1) = pred;
preyMap = containers.Map('KeyType', 'double', 'ValueType', 'any');
prey = struct('x', 2, 'y', 2, 'age', 15);
preyMap(1) = prey;
prey = struct('x', 3, 'y', 3, 'age', 20);
preyMap(2) = prey;
% DAGEN
for t = 1:numDays
disp(['day ', num2str(t),':']);
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% PROOIDIEREN
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
disp('Prooidieren:');
for p = 1:length(preyMap)
newPrey = preyMap(p);
% COÖRDINATEN
d = rand * r;
rad = rand * 2 * pi;
newpreyx = newPrey.x + cos(rad) * d;
newpreyy = newPrey.y + sin(rad) * d;
while newpreyx<0 || newpreyx>axis || newpreyy<0 || newpreyy>axis
d = rand * r;
rad = rand * 2 * pi;
newpreyx = newPrey.x + cos(rad) * d;
newpreyy = newPrey.y + sin(rad) * d;
end
newPrey.x = newpreyx;
newPrey.y = newpreyy;
% LEEFTIJD
newPrey.age = newPrey.age + 1;
preyMap(p) = newPrey;
% WEERGAVE
Leeftijd = sprintf('Leeftijd: %d', preyMap(p).age);
disp(Leeftijd)
Plaats = sprintf('Coördinaten: (%d, %d)', preyMap(p).x, preyMap(p).y);
disp(Plaats)
% GEBOORTE
if preyMap(p).age > minleeftijdPrey
out=rand;
if out<geboortekansPrey
prey = struct('x', W(randi([1,numel(W)])), 'y', W(randi([1,numel(W)])), 'age', 0);
preyMap(length(preyMap) + 1) = prey;
end
end
end
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% ROOFDIEREN
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
disp('Roofdieren:');
for q = 1:length(predMap)
newPred = predMap(q);
% COÖRDINATEN
d = rand * r;
rad = rand * 2 * pi;
newpredx = newPred.x + cos(rad) * d;
newpredy = newPred.y + sin(rad) * d;
while newpredx<0 || newpredx>axis || newpredy<0 || newpredy>axis
d = rand * r;
rad = rand * 2 * pi;
newpredx = newPred.x + cos(rad) * d;
newpredy = newPred.y + sin(rad) * d;
end
newPred.x = newpredx;
newPred.y = newpredy;
% LEEFTIJD
newPred.age = newPred.age + 1;
% ETEN
if abs(newPred.x - newPrey.x)<v && abs(newPred.y - newPrey.y)<v
delete??????
end
predMap(q) = newPred;
% WEERGAVE
Leeftijd = sprintf('Leeftijd: %d', predMap(q).age);
disp(Leeftijd)
Plaats = sprintf('Coördinaten: (%d, %d)', predMap(q).x, predMap(q).y);
disp(Plaats)
% GEBOORTE
if predMap(q).age > minleeftijdPred
out=rand;
if out<geboortekansPred
pred = struct('x', W(randi([1,numel(W)])), 'y', W(randi([1,numel(W)])), 'age', 0);
predMap(length(predMap) + 1) = prey;
end
end
end
end
2 Comments
Rik
on 22 Apr 2020
You probably want the Euclidean distance instead:
%change this
abs(newPred.x - newPrey.x)<v && abs(newPred.y - newPrey.y)<v
%to this
hypot(newPred.x - newPrey.x,newPred.y - newPrey.y)<v
Otherwise the prey will get eaten in a square are, not a circle.
It looks like your actual goal is to remove the prey animal from the database, can you confirm this? In that case you should loop through all the preys to see if any of them is close to the predator.
Accepted Answer
Rik
on 22 Apr 2020
If my guesses are correct, the code below should be close to what you need.
%replace this
if abs(newPred.x - newPrey.x)<v && abs(newPred.y - newPrey.y)<v
delete??????
end
%with this
for p=numel(preyMap):-1:1%loop backwards
newPrey=preyMap(p);
if hypot(newPred.x - newPrey.x,newPred.y - newPrey.y)<v
preyMap(p)=[];%remove entry
end
end
5 Comments
Rik
on 22 Apr 2020
Because you are using a container you need to keep track of the keys you have removed. If you change to a struct array you wouldn't need to do that. Luckily, we can use the keys function.
v=2;%you forgot to define this predation range
% VARIABELEN
numDays = 50;
geboortekansPrey = 0.00;
geboortekansPred = 0.00;
minleeftijdPrey = 10;
minleeftijdPred = 10;
axis = 100;
W = 0:1:axis;
r = 2;
% MAPPEN MET INITIËLE DIEREN
predMap = containers.Map('KeyType', 'double', 'ValueType', 'any');
pred = struct('x', 1, 'y', 1, 'age', 25);
predMap(1) = pred;
preyMap = containers.Map('KeyType', 'double', 'ValueType', 'any');
prey = struct('x', 2, 'y', 2, 'age', 15);
preyMap(1) = prey;
prey = struct('x', 3, 'y', 3, 'age', 20);
preyMap(2) = prey;
% DAGEN
for t = 1:numDays
fprintf('\nday %d:\n',t);
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% PROOIDIEREN
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
fprintf('Prooidieren:\n');
for p = cell2mat(keys(preyMap))
newPrey = preyMap(p);
% COÖRDINATEN
d = rand * r;
rad = rand * 2 * pi;
newpreyx = newPrey.x + cos(rad) * d;
newpreyy = newPrey.y + sin(rad) * d;
while newpreyx<0 || newpreyx>axis || newpreyy<0 || newpreyy>axis
d = rand * r;
rad = rand * 2 * pi;
newpreyx = newPrey.x + cos(rad) * d;
newpreyy = newPrey.y + sin(rad) * d;
end
newPrey.x = newpreyx;
newPrey.y = newpreyy;
% LEEFTIJD
newPrey.age = newPrey.age + 1;
preyMap(p) = newPrey;
% WEERGAVE
fprintf('Leeftijd: %d\n', preyMap(p).age);
fprintf('Coördinaten: (%.2f, %.2f)\n', preyMap(p).x, preyMap(p).y);
% GEBOORTE
if preyMap(p).age > minleeftijdPrey
out=rand;
if out<geboortekansPrey
prey = struct('x', W(randi([1,numel(W)])), 'y', W(randi([1,numel(W)])), 'age', 0);
preyMap(length(preyMap) + 1) = prey;
end
end
end
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% ROOFDIEREN
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
fprintf('Roofdieren:\n');
for q = cell2mat(keys(predMap))
newPred = predMap(q);
% COÖRDINATEN
d = rand * r;
rad = rand * 2 * pi;
newpredx = newPred.x + cos(rad) * d;
newpredy = newPred.y + sin(rad) * d;
while newpredx<0 || newpredx>axis || newpredy<0 || newpredy>axis
d = rand * r;
rad = rand * 2 * pi;
newpredx = newPred.x + cos(rad) * d;
newpredy = newPred.y + sin(rad) * d;
end
newPred.x = newpredx;
newPred.y = newpredy;
% LEEFTIJD
newPred.age = newPred.age + 1;
% ETEN
for p = cell2mat(keys(preyMap))
newPrey=preyMap(p);
if hypot(newPred.x - newPrey.x,newPred.y - newPrey.y)<v
remove(preyMap,p);%remove entry
end
end
predMap(q) = newPred;
% WEERGAVE
fprintf('Leeftijd: %d\n', predMap(q).age);
fprintf('Coördinaten: (%.2f, %.2f)\n', predMap(q).x, predMap(q).y);
% GEBOORTE
if predMap(q).age > minleeftijdPred
out=rand;
if out<geboortekansPred
pred = struct('x', W(randi([1,numel(W)])), 'y', W(randi([1,numel(W)])), 'age', 0);
predMap(length(predMap) + 1) = prey;
end
end
end
end
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