How to open a window after pushing a button

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I could not find the right answer after a long search.
This is my script:
%% Create a figure window
fig=uifigure();
%% Create the 'PLAY GAME' push button
play_game = uibutton(fig,'push');
play_game.Text = 'PLAY GAME';
play_game.Position = [100, 490, 170, 50];
How can I open another window after pushing the 'play game' button?
Thanks

Answers (1)

Adam Danz
Adam Danz on 18 Oct 2020
Edited: Adam Danz on 21 Oct 2020
Check out the description for the ButtonPushedFcn in uibuttons.
play_game.ButtonPushedFcn = @(src, event)myPlaybackFunction(src, event)
function myPlaybackFunction(src, event)
% do stuff
end
  2 Comments
Adam Danz
Adam Danz on 21 Oct 2020
Cecilia Geroldi's answer moved here as a comment
I've done this:
play_game.ButtonPushedFcn = @(src, fig2)PlayGameFunction(src, fig2);
function PlayGameFunction(~,~)
% do stuff
fig2 = uifigure();
end
It works but I'm not sure if it is correct
Adam Danz
Adam Danz on 21 Oct 2020
Are you doing this in App Designer? If so, you should pass in the app (play_game?) handle like this,
play_game.ButtonPushedFcn = @(src, fig2)PlayGameFunction(app, src, fig2);
function PlayGameFunction(app,~,~)
% do stuff
end
Your function is just creating a uifigure. If that's what you want the "play game" button to do, then the approach looks file, outside of app designer and assuming you don't need the two inputs.

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