Clear Filters
Clear Filters

How to convert 'C' language code into Matlab??

8 views (last 30 days)
mina
mina on 29 Mar 2013
Commented: James Tursa on 23 Apr 2020
How to convert 'C' language code into Matlab??
  1 Comment
Hari Priya
Hari Priya on 27 Mar 2019
Edited: James Tursa on 23 Apr 2020
#include<stdio.h>
#include<math.h>
int main(){
float x1,y1,x2,y2,vx,vy,len,x3,y3,size;
vx=x1-x2;
vy=y1-y2;
len=sqrt((vx*vx)+(vy*vy));
x3=vx/((len*size)+x1);
y3=vy/((len*size)+y1);
float temp1,temp2,angle;
temp1=y3-y1;
temp2=x3-x1;
angle=atan2(temp1,temp2)+1.57;
return 0;
}

Sign in to comment.

Answers (2)

Wayne King
Wayne King on 29 Mar 2013
You can either simply rewrite the algorithm in MATLAB, or create a MEX file and call the C code from MATLAB.

Sami ullah
Sami ullah on 23 Apr 2020
void standard_3D_binomial (double *value, double S1, double S2, double S3, double X, double sigma1, double sigma2, double sigma3, double rho_12, double rho_13, double rho_23, double T, double r, Integer put, Integer M, Integer opt_type, Integer is_american, Integer *iflag)
double discount, t1, dt, d1, d2, d3, u1, u2, u3;
Integer i, j, k, m1, n, iflagx, jj, ind;
double zero¼0.0, hold;
double temp, ds1, ds2, dv1, dv2, h, tmp, tmp1, tmp2;
double *s1, *s2, *s3, *v;
double p[9];
Integer P1, P2, P3, tdv, tdv2;
double sqrt_dt, t, mu1, mu2, mu3, jp1, jp2, jp3;
double one ¼ 1.0, half ¼ 0.5, eighth ¼ 0.125;
Integer v1;
how to convert this code into MATLAB???
  1 Comment
James Tursa
James Tursa on 23 Apr 2020
@Sami: Delete this answer. Instead, open up a new question, post your code in this new question, and describe the problems you are having.

Sign in to comment.

Tags

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!