OOP: lazy dependent property
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In a class, I have a dependent property that's expensive to calculate. It only depends on one other property, call it "value" in the class, so I'm trying to prevent it from re-calculating unless value changes.
The snippet below works, but it shows a warning about setting the property value for lazy in the set method for value. Is there a better way to do this?
classdef MyClass < handle
properties
value;
end
properties (Dependent)
output;
end
properties (Access = private)
lazy = false;
cachedOutput;
end
methods
function obj = MyClass(value)
obj.value = value;
end
function set.value(obj, value)
obj.lazy = false; % warning here
obj.value = value;
end
function res = get.output(obj)
if obj.lazy
res = obj.cachedOutput;
else
res = expensive_function(obj.value);
obj.cachedOutput = res;
obj.lazy = true;
end
end
end
end
function res = expensive_function(value)
res = value + 1;
end
0 Comments
Accepted Answer
per isakson
on 16 May 2013
Edited: per isakson
on 16 May 2013
I've seen a recommendation to use persistent variables in expensive_function
function res = expensive_function(value)
persistent old_value old_res
if not( isempty( old_value ) ) && value == old_value
res = old_res;
else
res = value + 1;
old_res = res;
old_value = value;
end
end
whether it is better I don't know.
4 Comments
per isakson
on 17 May 2013
I seldom use dependent properties. They used to cause me problems when coding and debugging. That was because the get-method was called by display and tooltip functions. An error in the get-method tended to produce mess.
I prefer not to include expensive_function in the get-method. A few reasons:
- I want to keep the get-method as simple as possible
- A separate expensive_function is easier to test.
- Given that expensive_function is expensive the time to call an extra function is negligible
- I don't understand the oop-argument not to use ordinary functions together with classes.
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