This is a fun problem. Does the scoring based on time use no longer work?
Back to basics 13 - Input variables
"Low : High - Low : High - Turn around " -- Create a subindices vector
Doubling elements in a vector
Output any real number that is neither positive nor negative
Mastermind III: Solve in 1
Tiles Contest: Perfect Solutions for Large Unique Tile Boards
Rubik's Cube: 30 Moves or Less : Minimum Moves
Battleship_010 : (TM) Classic Game - Methodical Bot (100 move max)
PACMAT - G03 Ghosts use minimum path to PACMAT; 3 Lives
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