Info : T is actually a triangulation -list of triangles-, in which each index corresponding to the row index of a vertex in another list -a vertices list-, it is a widely used technique used to store and write triangular meshes in mesh processing. Here below the example is a tetrahedron -4 facets-.
Add two numbers
Max index of 3D array
Calculate compression ratio of engine
Query a vertex neighbors
Remove duplicated triangles
Query edges list
Find a common edge
Find a common vertex
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