Info : T is actually a triangulation -list of triangles-, in which each index corresponding to the row index of a vertex in another list -a vertices list-, it is a widely used technique used to store and write triangular meshes in mesh processing. Here below the example is a tetrahedron -4 facets-.
I actually realize this problem looks like a lot to my second problem, "Find a common edge" ( https://fr.mathworks.com/matlabcentral/cody/problems/45218-find-a-common-edge ) ...
Make a checkerboard matrix
Find all elements less than 0 or greater than 10 and replace them with NaN
Rotate input square matrix 90 degrees CCW without rot90
poll: would you like the regexp (?@cmd) functionality to be banned in Cody?
Find a common edge
Remove duplicated vertices
Find neighbor triangle indices
Query every vertices neighbor indices
Query a vertex neighbors
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