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Lots of students like me have a break from school this week or next! If y'all are looking for something interesting to do learn a bit about using hgtransform by making the transforming snake animation in MATLAB!
Code below!
⬇️⬇️⬇️
numblock=24;
v = [ -1 -1 -1 ; 1 -1 -1 ; -1 1 -1 ; -1 1 1 ; -1 -1 1 ; 1 -1 1 ];
f = [ 1 2 3 nan; 5 6 4 nan; 1 2 6 5; 1 5 4 3; 3 4 6 2 ];
clr = hsv(numblock);
shapes = [ 1 0 0 0 0 0 1 0 0 0 0 1 0 0 0 0 0 0 1 0 0 0 0 1 % box
0 0 .5 -.5 .5 0 1 0 -.5 .5 -.5 0 1 0 .5 -.5 .5 0 1 0 -.5 .5 -.5 0 % fluer
0 0 1 1 0 .5 -.5 1 .5 .5 -.5 -.5 1 .5 .5 -.5 -.5 1 .5 .5 -.5 -.5 1 .5 % bowl
0 .5 -.5 -.5 .5 -.5 .5 .5 -.5 .5 -.5 -.5 .5 -.5 .5 .5 -.5 .5 -.5 -.5 .5 -.5 .5 .5]; % ball
% Build the assembly
set(gcf,'color','black');
daspect(newplot,[1 1 1]);
xform=@(R)makehgtform('axisrotate',[0 1 0],R,'zrotate',pi/2,'yrotate',pi,'translate',[2 0 0]);
P=hgtransform('Parent',gca,'Matrix',makehgtform('xrotate',pi*.5,'zrotate',pi*-.8));
for i = 1:numblock
P = hgtransform('Parent',P,'Matrix',xform(shapes(end,i)*pi));
patch('Parent',P, 'Vertices', v, 'Faces', f, 'FaceColor',clr(i,:),'EdgeColor','none');
patch('Parent',P, 'Vertices', v*.75, 'Faces', f(end,:), 'FaceColor','none',...
'EdgeColor','w','LineWidth',2);
end
view([10 60]);
axis tight vis3d off
camlight
% Setup vectors for animation
h=findobj(gca,'type','hgtransform')'; h=h(2:end);
r=shapes(end,:)*pi;
steps=100;
% Animate between different shapes
for si = 1:size(shapes,1)
sh = shapes(si,:)*pi;
diff = (sh-r)/steps;
% Animate to a new shape
for s=1:steps
arrayfun(@(tx)set(h(tx),'Matrix',xform(r(tx)+diff(tx)*s)),1:numblock);
view([s*360/steps 20]); drawnow();
end
r=sh;
for s=1:steps; view([s*360/steps 20]); drawnow(); end % finish rotate
end
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s = ['M','A','T','L','A','B']
9%
char([77,65,84,76,65,66])
7%
"MAT" + "LAB"
21%
upper(char('matlab' - '0' + 48))
17%
fliplr("BALTAM")
17%
rot90(rot90('BALTAM'))
30%
2929 votes
The File Exchange team is thrilled to introduce a more streamlined approach to working with GitHub and File Exchange - the MATLAB and Simulink Integration for GitHub!
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Several of the colormaps are great for a 256 color surface plot, but aren't well optimized for extracting m colors for plotting several independent lines. The issue is that many colormaps have start/end colors that are too similar or are suboptimal colors for lines. There are certainly many workarounds for this, but it would be a great quality of life to adjust that directly when calling this.
Example:
x = linspace(0,2*pi,101)';
y = [1:6].*cos(x);
figure; plot(x,y,'LineWidth',2); grid on; axis tight;
And now if I wanted to color these lines, I could use something like turbo(6) or gray(6) and then apply it using colororder.
colororder(turbo(6))
But my issue is that the ends of the colormap are too similar. For other colormaps, you may get lines that are too light to be visible against the white background. There are plenty of workarounds, with my preference being to create extra colors and truncate that before using colororder.
cmap = turbo(8); cmap = cmap(2:end-1,:); % Truncate the end colors
figure; plot(x,y,'LineWidth',2); grid on; axis tight;
colororder(cmap)
I think it would be really awesome to add some name-argument input pair to these colormaps that can specify the range you want so this could even be done inside the colororder calling if desired. An example of my proposed solution would look something like this:
cmap = turbo(6,'Range',[0.1 0.8]); % Proposed idea to add functionality
Where in this scenario, the resulting colormap would be 6 equally spaced colors that range from 10% to 80% of the total color range. This would be especially nice because you could more quickly modify the range of colors, or you could set the limits regardless of whether you need to plot 3, 6, or 20 lines.
I asked my question in the general forum and a few minutes later it was deleted. Perhaps this is a better place?
Rather than using my German regional forum (as I do not speak German), I want to ask questions in an international English-speaking forum. Presumably there should be an international English forum for everyone around the world, as English is the first or second language of everyone who has gone to school. Where is it?
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Welcome to the Editors' Club, @VBBV – we are excited to witness and support your continued journey and influence within our community!
eye(3) - diag(ones(1,3))
11%
0 ./ ones(3)
9%
cos(repmat(pi/2, [3,3]))
16%
zeros(3)
20%
A(3, 3) = 0
32%
mtimes([1;1;0], [0,0,0])
12%
3009 votes
2 x 2 행렬의 행렬식은
- 행렬의 두 row 벡터로 정의되는 평행사변형의 면적입니다.
- 물론 두 column 벡터로 정의되는 평행사변형의 면적이기도 합니다.
- 좀 더 정확히는 signed area입니다. 면적이 음수가 될 수도 있다는 뜻이죠.
- 행렬의 두 행(또는 두 열)을 맞바꾸면 행렬식의 부호도 바뀌고 면적의 부호도 바뀌어야합니다.
일반적으로 n x n 행렬의 행렬식은
- 각 row 벡터(또는 각 column 벡터)로 정의되는 N차원 공간의 평행면체(?)의 signed area입니다.
- 제대로 이해하려면 대수학의 개념을 많이 가지고 와야 하는데 자세한 설명은 생략합니다.(=저도 모른다는 뜻)
- 더 자세히 알고 싶으시면 수학하는 만화의 '넓이 이야기' 편을 추천합니다.
- 수학적인 정의를 알고 싶으시면 위키피디아를 보시면 됩니다.
- 이렇게 생겼습니다. 좀 무섭습니다.
아래 코드는...
- 2 x 2 행렬에 대해서 이것을 수식 없이 그림만으로 증명하는 과정입니다.
- gif 생성에는 ScreenToGif를 사용했습니다. (gif 만들기엔 이게 킹왕짱인듯)
Determinant of 2 x 2 matrix is...
- An area of a parallelogram defined by two row vectors.
- Of course, same one defined by two column vectors.
- Precisely, a signed area, which means area can be negative.
- If two rows (or columns) are swapped, both the sign of determinant and area change.
More generally, determinant of n x n matrix is...
- Signed area of parallelepiped defined by rows (or columns) of the matrix in n-dim space.
- For a full understanding, a lot of concepts from abstract algebra should be brought, which I will not write here. (Cuz I don't know them.)
- For a mathematical definition of determinant, visit wikipedia.
- A little scary, isn't it?
The code below is...
- A process to prove the equality of the determinant of 2 x 2 matrix and the area of parallelogram.
- ScreenToGif is used to generate gif animation (which is, to me, the easiest way to make gif).
% 두 점 (a, b), (c, d)의 좌표
a = 4;
b = 1;
c = 1;
d = 3;
% patch 색 pre-define
lightgreen = [144, 238, 144]/255;
lightblue = [169, 190, 228]/255;
lightorange = [247, 195, 160]/255;
% animation params.
anim_Nsteps = 30;
% create window
figure('WindowStyle','docked')
ax = axes;
ax.XAxisLocation = 'origin';
ax.YAxisLocation = 'origin';
ax.XTick = [];
ax.YTick = [];
hold on
ax.XLim = [-.4, a+c+1];
ax.YLim = [-.4, b+d+1];
% create ad-bc patch
area = patch([0, a, a+c, c], [0, b, b+d, d], lightgreen);
p_ab = plot(a, b, 'ko', 'MarkerFaceColor', 'k');
p_cd = plot(c, d, 'ko', 'MarkerFaceColor', 'k');
p_ab.UserData = text(a+0.1, b, '(a, b)', 'FontSize',16);
p_cd.UserData = text(c+0.1, d-0.2, '(c, d)', 'FontSize',16);
area.UserData = text((a+c)/2-0.5, (b+d)/2, 'ad-bc', 'FontSize', 18);
pause
%% Is this really ad-bc?
area.UserData.String = 'ad-bc...?';
pause
%% fade out ad-bc
fadeinout(area, 0)
area.UserData.Visible = 'off';
pause
%% fade in ad block
rect_ad = patch([0, a, a, 0], [0, 0, d, d], lightblue, 'EdgeAlpha', 0, 'FaceAlpha', 0);
uistack(rect_ad, 'bottom');
fadeinout(rect_ad, 1, t_pause=0.003)
draw_gridline(rect_ad, ["23", "34"])
rect_ad.UserData = text(mean(rect_ad.XData), mean(rect_ad.YData), 'ad', 'FontSize', 20, 'HorizontalAlignment', 'center');
pause
%% fade-in bc block
rect_bc = patch([0, c, c, 0], [0, 0, b, b], lightorange, 'EdgeAlpha', 0, 'FaceAlpha', 0);
fadeinout(rect_bc, 1, t_pause=0.0035)
draw_gridline(rect_bc, ["23", "34"])
rect_bc.UserData = text(b/2, c/2, 'bc', 'FontSize', 20, 'HorizontalAlignment', 'center');
pause
%% slide ad block
patch_slide(rect_ad, ...
[0, 0, 0, 0], [0, b, b, 0], t_pause=0.004)
draw_gridline(rect_ad, ["12", "34"])
pause
%% slide ad block
patch_slide(rect_ad, ...
[0, 0, d/(d/c-b/a), d/(d/c-b/a)],...
[0, 0, b/a*d/(d/c-b/a), b/a*d/(d/c-b/a)], t_pause=0.004)
draw_gridline(rect_ad, ["14", "23"])
pause
%% slide bc block
uistack(p_cd, 'top')
patch_slide(rect_bc, ...
[0, 0, 0, 0], [d, d, d, d], t_pause=0.004)
draw_gridline(rect_bc, "34")
pause
%% slide bc block
patch_slide(rect_bc, ...
[0, 0, a, a], [0, 0, 0, 0], t_pause=0.004)
draw_gridline(rect_bc, "23")
pause
%% slide bc block
patch_slide(rect_bc, ...
[d/(d/c-b/a), 0, 0, d/(d/c-b/a)], ...
[b/a*d/(d/c-b/a), 0, 0, b/a*d/(d/c-b/a)], t_pause=0.004)
pause
%% finalize: fade out ad, bc, and fade in ad-bc
rect_ad.UserData.Visible = 'off';
rect_bc.UserData.Visible = 'off';
fadeinout([rect_ad, rect_bc, area], [0, 0, 1])
area.UserData.String = 'ad-bc';
area.UserData.Visible = 'on';
%% functions
function fadeinout(objs, inout, options)
arguments
objs
inout % 1이면 fade-in, 0이면 fade-out
options.anim_Nsteps = 30
options.t_pause = 0.003
end
for alpha = linspace(0, 1, options.anim_Nsteps)
for i = 1:length(objs)
switch objs(i).Type
case 'patch'
objs(i).FaceAlpha = (inout(i)==1)*alpha + (inout(i)==0)*(1-alpha);
objs(i).EdgeAlpha = (inout(i)==1)*alpha + (inout(i)==0)*(1-alpha);
case 'constantline'
objs(i).Alpha = (inout(i)==1)*alpha + (inout(i)==0)*(1-alpha);
end
pause(options.t_pause)
end
end
end
function patch_slide(obj, x_dist, y_dist, options)
arguments
obj
x_dist
y_dist
options.anim_Nsteps = 30
options.t_pause = 0.003
end
dx = x_dist/options.anim_Nsteps;
dy = y_dist/options.anim_Nsteps;
for i=1:options.anim_Nsteps
obj.XData = obj.XData + dx(:);
obj.YData = obj.YData + dy(:);
obj.UserData.Position(1) = mean(obj.XData);
obj.UserData.Position(2) = mean(obj.YData);
pause(options.t_pause)
end
end
function draw_gridline(patch, where)
ax = patch.Parent;
for i=1:length(where)
v1 = str2double(where{i}(1));
v2 = str2double(where{i}(2));
x1 = patch.XData(v1);
x2 = patch.XData(v2);
y1 = patch.YData(v1);
y2 = patch.YData(v2);
if x1==x2
xline(x1, 'k--')
else
fplot(@(x) (y2-y1)/(x2-x1)*(x-x1)+y1, [ax.XLim(1), ax.XLim(2)], 'k--')
end
end
end
And what do you do for Valentine's Day?
which technical support should I contact/ask for the published Simscape example?
I was looking into the possibility of making a spin-to-win prize wheel in MATLAB. I was looking around, and if someone has made one before they haven't shared. A labeled colored spinning wheel, that would slow down and stop (or I would take just stopping) at a random spot each time. I would love any tips or links to helpful resources!
Many of the examples in the MATLAB documentation are extremely high quality articles, often worthy of attention in their own right. Time to start celebrating them! Today's is how to increase Image Resolution using deep learning
MathWorks
Accelerating the pace of engineering and science.
Struct is an easy way to combine different types of variants. But now MATLAB supports classes well, and I think class is always a better alternative than struct. I can't find a single scenario that struct is necessary. There are many shortcomings using structs in a project, e.g. uncontrollable field names, unexamined values, etc. What's your opinion?
I am confused, is the matlab answer better or Julia’s?
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I recently discovered a 2-minute video that introduces MatGPT, and I believe it's a resource worth sharing. The creator highlights MatGPT's impressive capabilities by demonstrating how it tackles the classic Travelling Salesman Problem.
With more than 13,000 downloads on File Exchange, MatGPT is gaining traction among users. I strongly recommend taking it for a spin to experience its potential firsthand.
Have you ever used Live Tasks in MATLAB? MathWorks development team would like to get some feedback on your experience – what did you like and not like. Especially, if you know about it but don’t use it frequently, we would like to understand why?
Please tell us what you think by submitting your response to this form https://forms.office.com/r/ui1EGqAFDx
how accurate are the answers of the AI Playground regarding information that are not specifiyed in the documentation?
We're thrilled to announce the roll-out of some new features that are going to supercharge your Playground experience! Here's what's new:
Copy/Download code from the script area
You can now effortlessly Copy/Download code from the script area with just a single click. Copy code or Download your script directly as .m files and keep your work organized and portable.We hope this will allow you to effortlessly transfer your work from Playground to MATLAB Desktop/Online.
Run Code directly from the Chat panel
Execute code snippets from the chat section with a single click. This new affordance means saving a step since you no longer have to insert code and then hit run from the toolstrip to execute instead just hit run in the chat panel to see the output immediately in the script area
Enhanced visual Experience
Customize your Playground workspace by expanding or collapsing the chat and script sections. Focus on what matters most to you, whether it's AI chat or working on your script.
We hope you will love these updates. Try them out and let us know your feedback.